Cutting Edge Resource Allows Students-On The Internet-To Interact With 3D Anatomical Models Created From An Actual Human Cadaver
BETHESDA, Md. - (October 1, 1998) -Anatomy students can interactively examine authentic human organs, probe a real human thorax and remove individual muscles down to the skeleton-without using a cadaver-due to Internet Anatomy, an online resource being developed by Engineering Animation, Inc. (Nasdaq: EAII). Based on the National Library of Medicine's Visible Human data, Internet Anatomy will be showcased during a press briefing at the Visible Human Project Conference, in Bethesda, Maryland on October 1 at 11:30 a.m.
"Although Internet Anatomy is meant as a supplement to dissection, and not a replacement, it can be superior to dissection because authentic gross anatomy can be repeatedly removed, rotated and manipulated. Once you cut into or alter a structure during a cadaver dissection, it is permanently destroyed," said Carol Jacobson, senior director of EAI Interactive. "By simply logging on to the Internet from a PC, students and educators can view and interact-in 3D space-with anatomical models produced from the Visible Human data."
Featuring a full 3D anatomical database that was produced from these Visible Human images, Internet Anatomy takes full advantage of Direct Model, a graphical rendering toolkit developed by EAI and Hewlett Packard, that enables on-the-fly manipulation and interrogation of large 3D models. This marriage of the Visible Human data and EAI technology allows students to interact with 3D gross anatomy; zoom in and out for close-ups and expansive views; and rotate muscles, bones, and organs in 3D space for explorations from any anatomical perspective.
Complement to Dissection
Internet Anatomy allows students to dissect gross anatomy without
destroying the original structure of the anatomical model or surrounding
tissue and organ relationships-an impossible feat
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Contact: Angie Cook
angela@eai.com
(515) 296-6938
Engineering Animation, Inc.
1-Oct-1998